Oct 28, 2017

Correlation Between Video Games And Sex Addiction

CORRELATION BETWEEN VIDEO GAMES AND PORNOGRAPHY ADDICTION

Watch this video on the science behind pornography addiction. Video games reward the same areas of the brain. They hijack dopamine/the reward circuit. So if you are a pornography or sexual addict,  doing ANYTHING that promotes isolation along with fantasy,  while also creating novelty and rewarding the same areas of the brain as porn, is a bad bad bad combination. Whether they are getting their drug high and isolation, fantasy,  and novelty hit from porn or from video games, neither are going to be good for the addict brain.

 Video: Your Brain on Porn

https://web.archive.org/web/20210109055337/https://www.yourbrainonporn.com/videos/your-brain-on-porn-how-internet-porn-affects-the-brain-2015/

Internet and Video Game Addiction (longest list of research articles I have ever seen!!!)
http://yourbrainonporn.com/garys-research-addiction-video-game

"Internet game overuse may be associated with abnormal neurobiological mechanisms in the orbitofrontal cortex, striatum, and sensory regions, which are implicated in impulse control, reward processing, and somatic representation of previous experiences. Our results support the idea that Internet game overuse shares psychological and neural mechanisms with other types of impulse control disorders and substance/non-substance-related addiction."
http://yourbrainonporn.com/video-game-addiction-summaries

"Video game and porn addictions are different. They are "arousal addictions," where the attraction is in the novelty, the variety or the surprise factor of the content. Sameness is soon habituated; newness heightens excitement. In traditional drug arousal, conversely, addicts want more of the same cocaine or heroin or favorite food.

The consequences could be dramatic: The excessive use of video games and online porn in pursuit of the next thing is creating a generation of risk-averse guys who are unable (and unwilling) to navigate the complexities and risks inherent to real-life relationships, school and employment.

Norwegian mass murder suspect Anders Behring Breivik reported during his trial that he prepared his mind and body for his marksman-focused shooting of 77 people by playing "World of Warcraft" for a year and then "Call of Duty" for 16 hours a day."
http://www.cnn.com/2012/05/23/health/living-well/demise-of-guys/

"Video game addiction leads to isolation, while porn addiction leads to even more problems down the line."
https://www.google.com/amp/www.inquisitr.com/2087065/porn-and-video-game-addiction-lead-to-social-isolation-erectile-dysfunction-masculinity-crisis-according-to-new-book/amp/

Pornography addicts discuss why they do or do not think gaming plays a huge part in their addiction:
https://www.nofap.com/forum/index.php?threads/video-games-and-porn-addiction-connection.58954/


VIDEO GAMES ON THE BRAIN

"Like all behavioral addictions, gaming addiction is considered to be an impulse control disorder, and characterized by a person’s obsession with video game play. For most who become gaming addicts, the problem often begins in elementary or middle school. For others, gaming addiction can come later in life. Consistent with behavioral addiction, it is not generally the first experience with a particular behavior that initiates an addiction, but rather underlying problems with the individual that prompt a need for escapism through the behavior.

An important aspect of gaming addiction is the fact that video games are designed to be addictive in the sense that they are intended to be fun, hold a gamer’s interest, and compel continuation of the game. This does not make games addictive in the clinical sense as to invoke dependence, but rather to make a gamer not want to stop playing."
http://aforeverrecovery.com/behavioral-addictions/gaming-addiction/

"In other words, the time these young men spend on Xbox and Playstation does not offer them relief from the stress of joblessness and existential inertia. On the contrary, for them it’s part of Living the Dream."
http://www.doctorschierling.com/blog/video-games-and-porn-addictions-run-wild-in-young-americans


"As one neat example, a 2009 study demonstrated that exposure to gratuitous violence in either a game or a movie led to a reduced willingness to help someone who was in pain.

Participants in two different experiments took longer to come to the aid of an injured victim, saw a violent act as less serious, and were less likely to even hear that a fight was occurring when compared with those who played a non-violent video game or watched a non-violent movie.

Additionally, according to the American Academy of Pediatrics, prolonged exposure to violence increases agreement with the idea that violence is an acceptable way of solving problems. It also promotes acceptance — in children — of the “mean world” syndrome: a belief that the world is a dark and sinister place."
http://family-studies.org/the-problem-with-exposing-kids-to-sexual-and-violent-content/

"Dr. Maxwell Maltz underscores the connection between our thoughts and our body’s nervous system: 'Experimental and clinical psychologists have proved beyond a shadow of a doubt that the human nervous system cannot tell the difference between an ‘actual’ experience and an experience imagined vividly and in detail.”
The Higher Law
https://www.lds. org/ensign/1991/02/the-higher-law?lang=eng

"The University of Alabama conducted a similar study ...The results also indicated the aggressive behavior didn't occur just after viewing, but remained with the individuals for 'quite some time.' The study concludes with a caution for parents that immature and/or aggressive children should not have access to violent films.

The Macquarie University Children and Families Research Centre found that children who watch violent movies are more likely to view the world as an unsympathetic, malicious and scary place and that this stimulates aggression. It also suggests children are more likely to exhibit combative behavior while becoming desensitized to violence. Reportedly, the MRI brain scans of children who have viewed film or television violence had a similar look when compared to those who have violently acted out."
https://www.psychologytoday.com/blog/reading-between-the-headlines/201309/violence-the-media-and-your-brain

"Children exposed to repeated acts of violence as if it were commonplace in daily life learn to, well, think it is commonplace in daily life. They may develop a warped view of the world as an extremely violent, dangerous and awful place. Kunkel explains how children may harbor an exaggerated or increased fear of becoming victims of violence. They can retreat even deeper into their fears and become afraid of going to school, walking down the street or even leaving the house."
http://anxietyfreechild.com/tv-violence/

INTERESTING VIDEOS :


Video Games Change Your Brain
https://m.youtube.com/watch?v=khpLlXwWBgs

Violent Media on Kids
https://m.youtube.com/watch?v=N1Twefdhui8

Effects of Violent Media on Child's Brain (long version)
https://m.youtube.com/watch?v=Ub-K4rt14Po

Violent Video Bames and Kids Brains
https://m.youtube.com/watch?v=vrI9G1QClK4

Media and a Child's Brain
https://m.youtube.com/watch?v=yeAPXD5NeFg

Monkey See Monkey Do
https://m.youtube.com/watch?v=G6_lQrvGA44

Impact of Any Violence on a Child's Brain (good)
https://m.youtube.com/watch?v=brVOYtNMmKk

Effects of Television on Child's Brain
https://m.youtube.com/watch?list=PLZ3cNi3tQ6H8FeBS9lcka6SYTb8H2LvzJ&v=v2SdEpHjrjw